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Interfaced

LCC 4725 · Game Design as a Cultural Practice

Interfaced is a Flash game where you solve puzzles with unconventional moves. You can interact with the world through your avatar, but the interface, normally just there to inform you, is also part of the game world and becomes a tool you can use. We wanted to break conventions and get players thinking about the game world from both inside and out.

Six of us built it in Professor Celia Pearce’s class, and we submitted an early build to the 2010 Independent Games Festival student showcase.

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